Readme.txt for Celtic Italy Scenario

** Version

This scenario was created with Civilization 2 Multiplayer Gold Edition, There are 2 scn files in the zip, celtitaly2.scn  is for FW users and Celtitaly.scn is for Civ2 Gold users.

** Technologies and units

Every tribe can discover a national tech and unit, but be careful because these techs and units DOES NOT INTERDICT EACH OTHER. So, if a celtic tribe stoles Roman Warfare, the tribe will be able to buils Astati, Princeps, Triarii and so on... as well as like Essedari and Celtic heavy infantry for Romans if they stole Celtic Warfare.

** Cities look

The Roman cities' look was modelled on the Etruscan one - because Classical Age  style was developed in Rome only after Greece's conquest. Huh, i placed on Etruscan cities' look an always forgotten element: the necropolis.

** Terrain

The Resources were adapted on the historical sources of the period, like Valerio Anziate and Polibius, including Low Montains ( formerly Tundra ) and Mineral Hills ( formerly Glacier ).

** Improvements and wonders

I'm not so fanatic about improvements and wonders, so... play the scen, you'll discover it by yourself! :)

** Credits

I wish to say thanks to the following persons:

Thunderfall ( thanks for the tips )
George "PolarisGL" Lyles ( for the barbarian guide )
Will Keenan and St Leo ( for the Cisalpine map )
St Leo ( for the Imperialism patch - it was a lot usefull )
Scott "Giant Squid / Celestion the God" Alexander ( for the terrain2 file )
Jesus "Sable" Balsinde ( for the restyling idea and the "Unpassable" unit )
and, of course, the members of the League, that somehow helped me in this project:
BeBro, Stefan Hartel, COckney, Hendrik The Great

Please, if you liked this scenario, visit the Scenary League site at http://sleague.apolyton.net/, or the Civilization Fanatics' Centre at 
http://civ.strategy-gaming.com/.

My e-mail
Please, send suggestions to fratelli.goddi@tiscalinet.it
